DBP48: Aliens vs. Predator vs. Terminator vs. Jason vs. Hell vs. Steven Seagal

Aliens vs. Predator vs. Terminator vs. Jason vs. Hell vs. Steven Seagal is a twelve-level episode WAD and gameplay mod for Doom II designed for GZDoom created by various members of the Doomer Boards community, led by site founder Kontra Kommando, in his first DBP as a project lead. It was released on ModDB on June 1, 2022 with a Doomer Boards release following on June 4, and is the forty-eighth entry in the ongoing Doomer Boards Projects.

The player takes on the role of and the mapset features a  theme combining various 80's action, sci-fi and horror franchise characters with Doom, often featuring Episode 3-styled Hell maps. The theme also combines several past projects by Kontra Kommando and was built off of his earlier  themed gameplay mod, Alien: The Ultimate Doom. The mod features randomized monsters and several different player classes.

Several maps were added post-release, including a monsterless intro map (MAP33: Time Displacement Device), a futuristic final boss map (NMAP11: Dead Man's Drink) and a bonus  themed map (NMAP12: Los Angeles 2029 AD). Also, there were several updates and forks of the project, including an RZDoom-compatible variant by Adam Bilbrough (Gibbon) and a limit-removing version by D1m3. The most recent version of the project (version 1.4) and several variants can be found on a personal webpage of Mike Fredericks (Gokuma).

Story
''Do you try to walk the path of peace, or do you try to attain humanity while merging the occult with technology? The choice is yours, or is it fate? Or is there no fate but what we pull out of our asses? You decide... If you're not a total pusillanimous.''

Classes
There are four possible player clases, three of which are named after Steven Seagal movies. Each class has different ammo and armor balances. All classes start with 20 flares.


 * Marked for Death
 * Starts with fast FistRedux, 3 magic dopplegangers, 4 auto turrets and 10 grenades.


 * Hard to Kill
 * Starts with fast FistRedux, M4A3 pistol, super shotgun, 3 magic dopplegangers, 200 armor, 5 auto turrets and 50 grenades.


 * Out for Justice
 * Starts with fast FistRedux, shotgun, 3 magic dopplegangers, 200 armor and 10 grenades.


 * Technomancer
 * Starts with a Meatsaw, M4A3 pistol, 13 goblin summons, 13 cerebus summons, 1 Seagal doppleganger, Vomit attack, flame hands, 300 armor and 10 grenades.

Levels

 * MAP33: Time Displacement Device by Mike Fredericks (Gokuma)
 * NMAP01: Deep Space 2222 AD by Kontra Kommando
 * NMAP02: Xenomorph Hive by Kontra Kommando
 * NMAP03: Gateway/Palace of the Damned 4000 BC by Kontra Kommando & mayhemicdestrvctor
 * NMAP04: Palace of the Damned 4000 BC by Kontra Kommando
 * NMAP05: Unholy Infernal Pleasure Garden by Gokuma
 * NMAP06: Mayhemic by mayhemicdestrvctor
 * NMAP07: Destructor by mayhemicdestrvctor
 * NMAP08: Blood Temple by Kontra Kommando
 * NMAP09: Luciferian Amphitheater by Kontra Kommando
 * NMAP10: Gateway/Palace of the Damned II (Secret Level) by Comfy
 * NMAP11: Dead Man's Drink by Gokuma
 * NMAP12: Los Angeles 2029 AD by Kontra Kommando

Soundtrack

 * MAP33:
 * NMAP01:
 * NMAP02:
 * NMAP03:
 * NMAP04:
 * NMAP05:
 * NMAP06:
 * NMAP07:
 * NMAP08:
 * NMAP09:
 * NMAP10:
 * NMAP11:
 * NMAP12:

Trivia

 * NMAP03: Gateway/Palace of the Damned 4000 BC and NMAP10: Gateway/Palace of the Damned II are both remakes of E3M1 from Infernal Immolation, Kontra Kommando's first Doom WAD.
 * NMAP04: Palace of the Damned 4000 BC and NMAP08: Blood Temple are also taken from Infernal Immolation and are E3M2 and E3M3 respectively.